4SG Rust PvE | No Kill | No Raid | No Decay
Online 70.173.255.80:27010 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4SG Rust PvE | No Kill | No Raid | No Decay rank against other Rust servers?
Over the past week it ranks #12,901 for player hours, which puts 4SG Rust PvE | No Kill | No Raid | No Decay in the top 58% of all ranked servers.
How busy is 4SG Rust PvE | No Kill | No Raid | No Decay?
4SG Rust PvE | No Kill | No Raid | No Decay holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 16:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on 4SG Rust PvE | No Kill | No Raid | No Decay mean?
These are the tags 4SG Rust PvE | No Kill | No Raid | No Decay publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4SG Rust PvE | No Kill | No Raid | No Decay?
On Rust Population, 4SG Rust PvE | No Kill | No Raid | No Decay is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on 4SG Rust PvE | No Kill | No Raid | No Decay?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4SG Rust PvE | No Kill | No Raid | No Decay?
Once a month 4SG Rust PvE | No Kill | No Raid | No Decay wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 11 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does 4SG Rust PvE | No Kill | No Raid | No Decay run?
A procedural map of size 4,096 from seed 1337, generated by the game, is in use on 4SG Rust PvE | No Kill | No Raid | No Decay. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on 4SG Rust PvE | No Kill | No Raid | No Decay?
No gather rate appears in the name of 4SG Rust PvE | No Kill | No Raid | No Decay. The group limit is 8 players, which is the default. You get roleplay here, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 4SG Rust PvE | No Kill | No Raid | No Decay run?
On Linux, 4SG Rust PvE | No Kill | No Raid | No Decay runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does 4SG Rust PvE | No Kill | No Raid | No Decay run smoothly?
It ran at 75 server fps on average over the last 48 hours, and never went below 70. Entities peaked at 80,900, including buildings, deployables and everything else. The highest memory usage was 4,063 MB. What players experience as lag comes from low fps and a rising entity count.
Is 4SG Rust PvE | No Kill | No Raid | No Decay online, and how reliable is it?
4SG Rust PvE | No Kill | No Raid | No Decay is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is 4SG Rust PvE | No Kill | No Raid | No Decay located?
No region is published by 4SG Rust PvE | No Kill | No Raid | No Decay. Rust Population does not look up where the machine stands; it shows where the server says it is. 70.173.255.80:27010 is where it lives.
How to join
How do I join 4SG Rust PvE | No Kill | No Raid | No Decay?
Open the console with F1 in Rust and enter client.connect 70.173.255.80:27010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/4sg.