Rust PopulationField survey · Rust servers
Observing 33,784 players 11,611 servers 2,810 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,831habitat unknownfirst seen 13 Sep 2026

prv

Offline 70.177.109.60:28012 checked 4d ago

moddedoxide

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
1
peak 1
Rank
#10,831
top 49%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:27 UTC24d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW27d ago 2 held half 3.1 days 2
Fri 25 Sep, 13:27 UTC33d ago 2 held half 6.2 days 1
Fri 18 Sep, 20:26 UTC40d ago 2 halved by day 2 6.7 days 1
Thu 17 Sep, 22:07 UTC41d ago 2 – 0.9 days 1
Thu 17 Sep, 14:38 UTC41d ago 2 – 0.3 days 0
Tue 15 Sep, 21:54 UTC43d ago 2 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does prv rank against other Rust servers?

Over the past week it ranks #10,831 for player hours, which puts prv in the top 49% of all ranked servers.

How busy is prv?

prv is offline at this count; we last saw it 4 days 9 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Lists and tags

What do the server tags on prv mean?

The game's server browser reads the tags prv publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include prv?

On Rust Population, prv is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on prv?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. In 67% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on prv?

No next wipe can be predicted for prv, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 10 hours ago.

Settings

Which map does prv run?

prv uses a map the game generates, procedural, at size 3,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on prv?

Nothing in prv's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does prv run?

On Windows, prv runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is prv online, and how reliable is it?

Offline at the moment, prv was last seen 4 days 9 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. On 13 September 2026, Rust Population saw it for the first time.

Where is prv located?

Nothing published by prv states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 70.177.109.60:28012.

Getting in

How do I join prv?

Open the console with F1 in Rust and enter client.connect 70.177.109.60:28012. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.