WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:05 UTC22d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:52 UTC FW27d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WTF|R&D|Testing Server| rank against other Rust servers?
Over the past week it ranks #7,893 for player hours, which puts WTF|R&D|Testing Server| in the top 35% of all ranked servers.
How busy is WTF|R&D|Testing Server|?
The count reads 0 players on WTF|R&D|Testing Server|, which has 5 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on WTF|R&D|Testing Server| mean?
These are the tags WTF|R&D|Testing Server| publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WTF|R&D|Testing Server|?
On Rust Population, WTF|R&D|Testing Server| is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on WTF|R&D|Testing Server|?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 33 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on WTF|R&D|Testing Server|?
Its rhythm cannot be told yet: too few of WTF|R&D|Testing Server|'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does WTF|R&D|Testing Server| run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on WTF|R&D|Testing Server|. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on WTF|R&D|Testing Server|?
No gather rate appears in the name of WTF|R&D|Testing Server|. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does WTF|R&D|Testing Server| run?
The setup is Rust network protocol 2635 and build 168909 on Windows for WTF|R&D|Testing Server|. Steam updates your game automatically, but you need the same protocol to join.
Does WTF|R&D|Testing Server| run smoothly?
The last 48 hours saw an average of 116 server fps, with 76 as the lowest. Entities peaked at 94,915, including buildings, deployables and everything else. The highest memory usage was 3,539 MB. What players experience as lag comes from low fps and a rising entity count.
Is WTF|R&D|Testing Server| online, and how reliable is it?
Right now, WTF|R&D|Testing Server| is online. About 5 hours ago, it restarted, according to its uptime. Over the last 7 full days, 73 of 168 hours were online, or 43%. It was first seen by Rust Population on 26 September 2026.
Where is WTF|R&D|Testing Server| located?
No region is published by WTF|R&D|Testing Server|. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 70.177.77.170:28015.
How to join
How do I join WTF|R&D|Testing Server|?
Either enter client.connect 70.177.77.170:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.