Vanilla System Rust
Online 71.178.172.23:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:02 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Vanilla System Rust rank against other Rust servers?
By player hours over the last seven days, Vanilla System Rust places at #15,344, within the top 69% of ranked servers.
How busy is Vanilla System Rust?
The count reads 0 players on Vanilla System Rust, which has 100 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Vanilla System Rust mean?
These are the tags Vanilla System Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Vanilla System Rust?
Vanilla System Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Vanilla System Rust?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Vanilla System Rust?
The record holds too few of Vanilla System Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 8 hours ago.
Settings
Which map does Vanilla System Rust run?
The map on Vanilla System Rust is procedural, made by the game at size 4,500 from seed 665943472. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Vanilla System Rust?
The name tells you nothing about gather rates: Vanilla System Rust states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Vanilla System Rust run?
On Linux, Vanilla System Rust runs Rust network protocol 2635 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does Vanilla System Rust run smoothly?
In the last 48 hours, it averaged 93 server fps, with a low of 36. Entities peaked at 115,618, including buildings, deployables and everything else. The highest memory usage was 4,275 MB. What players experience as lag comes from low fps and a rising entity count.
Is Vanilla System Rust online, and how reliable is it?
Right now, Vanilla System Rust is online. The uptime it reports suggests a restart roughly 5 days 6 hours ago. It was up 95% of the time over the last 7 full days, 160 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.
Where is Vanilla System Rust located?
A region is not published by Vanilla System Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 71.178.172.23:28015.
Getting in
How do I join Vanilla System Rust?
Either enter client.connect 71.178.172.23:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.