Practice Server
Offline 71.244.112.108:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:57 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Practice Server rank against other Rust servers?
By player hours over the last seven days, Practice Server places at #15,191, within the top 64% of ranked servers.
How busy is Practice Server?
At this count Practice Server is offline, with its last sighting 30 days 3 hours ago.
Lists and tags
What do the server tags on Practice Server mean?
What the game's server browser reads from Practice Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Practice Server?
On Rust Population, Practice Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Practice Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Practice Server?
Its rhythm cannot be told yet: too few of Practice Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 5 hours ago.
Settings
Which map does Practice Server run?
A procedural map, generated by the game, is in use on Practice Server.
What are the rules and settings on Practice Server?
Nothing in Practice Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Practice Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Practice Server. The protocol must match for you to join, and Steam updates it for you.
Is Practice Server online, and how reliable is it?
Currently offline, Practice Server was last seen 30 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is Practice Server located?
Nothing published by Practice Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 71.244.112.108:28015.
How to join
How do I join Practice Server?
Open the console with F1 in Rust and enter client.connect 71.244.112.108:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.