Dejected Gaming
Online NA 72.180.69.87:30015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dejected Gaming rank against other Rust servers?
Seven-day player hours put Dejected Gaming at #15,335, or #1,509 in North America, inside the top 69% of all ranked servers.
How busy is Dejected Gaming?
The count reads 0 players on Dejected Gaming, which has 100 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Dejected Gaming mean?
The game's server browser reads the tags Dejected Gaming publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): This server is for roleplay; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dejected Gaming?
On Rust Population, Dejected Gaming is filed under these lists: Rust aim training servers, counted live, Rust population: roleplay and North American Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Roleplay ^r, Combat training ^d and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on Dejected Gaming?
An estimate from the force wipe gives Dejected Gaming's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 20 days 1 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does Dejected Gaming run?
Dejected Gaming uses a map the game generates, procedural, at size 5,000 with seed 828988237. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Dejected Gaming?
The name tells you nothing about gather rates: Dejected Gaming states none. Eight players per group is the default, and it applies here. You get combat training here, practice your aim and PvP, with loot given out. A community server, it appears in the Community section of the browser. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Dejected Gaming run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Dejected Gaming. Your game needs the same protocol to join; Steam takes care of updating it.
Does Dejected Gaming run smoothly?
The last 48 hours saw an average of 200 server fps, with 7 as the lowest. Up to 144,919 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,527 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Dejected Gaming online, and how reliable is it?
Dejected Gaming is up and running at the moment. The uptime it reports suggests a restart roughly 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is Dejected Gaming located?
By its NA tag, Dejected Gaming says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 72.180.69.87:30015.
How to join
How do I join Dejected Gaming?
To connect directly, open Rust's console with F1 and type client.connect 72.180.69.87:30015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.dejectedgaming.com/.