RustScape test · FO_100man_0_1_26
Offline 72.208.167.61:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:05 UTC7d ago | 1 | – | running | 0 |
| Wed 21 Oct, 02:48 UTC7d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustScape test · FO_100man_0_1_26 rank against other Rust servers?
Over the past week it ranks #13,689 for player hours, which puts RustScape test · FO_100man_0_1_26 in the top 62% of all ranked servers.
How busy is RustScape test · FO_100man_0_1_26?
We have no live count for RustScape test · FO_100man_0_1_26 right now. It was last seen 7 days 5 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on RustScape test · FO_100man_0_1_26 mean?
What the game's server browser reads from RustScape test · FO_100man_0_1_26 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustScape test · FO_100man_0_1_26?
On Rust Population, RustScape test · FO_100man_0_1_26 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustScape test · FO_100man_0_1_26?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustScape test · FO_100man_0_1_26?
Too few wipes are on record for RustScape test · FO_100man_0_1_26 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 6 hours ago.
Map and rules
What are the rules and settings on RustScape test · FO_100man_0_1_26?
Nothing in RustScape test · FO_100man_0_1_26's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustScape test · FO_100man_0_1_26 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for RustScape test · FO_100man_0_1_26. The protocol must match for you to join, and Steam updates it for you.
Is RustScape test · FO_100man_0_1_26 online, and how reliable is it?
Currently offline, RustScape test · FO_100man_0_1_26 was last seen 7 days 5 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. The first sighting by Rust Population was on 20 October 2026.
Where is RustScape test · FO_100man_0_1_26 located?
No region is published by RustScape test · FO_100man_0_1_26. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 72.208.167.61:28015.
How to join
How do I join RustScape test · FO_100man_0_1_26?
Either enter client.connect 72.208.167.61:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.