Content
Offline 72.56.229.24:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Content rank against other Rust servers?
Over the past week it ranks #13,885 for player hours, which puts Content in the top 60% of all ranked servers.
How busy is Content?
At this count Content is offline, with its last sighting 25 days 22 hours ago.
Tags
What do the server tags on Content mean?
The game's server browser reads the tags Content publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Content?
These Rust Population lists include Content: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Content?
Too few wipes are on record for Content to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 3 hours ago.
Map and rules
Which map does Content run?
The map on Content is procedural, made by the game.
What are the rules and settings on Content?
No gather rate appears in the name of Content. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Content run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Content. Steam updates your game automatically, but you need the same protocol to join.
Is Content online, and how reliable is it?
Offline at the moment, Content was last seen 25 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Content located?
No region is published by Content. The location a server claims is what Rust Population shows, not the place where the machine stands. 72.56.229.24:28015 is where it lives.
Getting in
How do I join Content?
To connect directly, open Rust's console with F1 and type client.connect 72.56.229.24:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.