Content
Offline 72.56.229.32:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Content rank against other Rust servers?
The last seven days of player hours place Content at #14,771, within the top 64% of all ranked servers.
How busy is Content?
At this count Content is offline, with its last sighting 26 days 2 hours ago.
Lists and tags
What do the server tags on Content mean?
What the game's server browser reads from Content is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Content?
These Rust Population lists include Content: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Content?
Its rhythm cannot be told yet: too few of Content's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 7 hours ago the current world was made.
Settings
Which map does Content run?
The map on Content is procedural, made by the game.
What are the rules and settings on Content?
The name tells you nothing about gather rates: Content states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Content run?
Rust network protocol 2634 and build 166494 on Windows is what Content uses. Steam updates your game automatically, but you need the same protocol to join.
Is Content online, and how reliable is it?
Currently offline, Content was last seen 26 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is Content located?
Nothing published by Content states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 72.56.229.32:28015.
Getting in
How do I join Content?
Either enter client.connect 72.56.229.32:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.