Content
Offline 72.56.229.34:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Content rank against other Rust servers?
The last seven days of player hours place Content at #15,047, within the top 65% of all ranked servers.
How busy is Content?
Content is offline at this count; we last saw it 25 days 22 hours ago.
Lists and tags
What do the server tags on Content mean?
These are the tags Content publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Content?
These Rust Population lists include Content: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Content?
Its rhythm cannot be told yet: too few of Content's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 2 hours ago.
Settings
Which map does Content run?
A procedural map, generated by the game, is in use on Content.
What are the rules and settings on Content?
Nothing in Content's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Content run?
Rust network protocol 2634 and build 166494 on Windows is what Content uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Content online, and how reliable is it?
Offline at the moment, Content was last seen 25 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Content located?
Nothing published by Content states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 72.56.229.34:28015.
Getting in
How do I join Content?
Open the console with F1 in Rust and enter client.connect 72.56.229.34:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.