Content
Offline 72.56.229.37:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Content rank against other Rust servers?
Over the past week it ranks #14,985 for player hours, which puts Content in the top 64% of all ranked servers.
How busy is Content?
We have no live count for Content right now. It was last seen 26 days 11 hours ago.
Lists and tags
What do the server tags on Content mean?
The game's server browser reads the tags Content publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Content?
Content appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Content?
The record holds too few of Content's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 12 hours ago the current world was made.
Map and rules
Which map does Content run?
The map on Content is procedural, made by the game.
What are the rules and settings on Content?
No gather rate appears in the name of Content. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Content run?
On Windows, Content runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is Content online, and how reliable is it?
Currently offline, Content was last seen 26 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is Content located?
A region is not published by Content. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 72.56.229.37:28015.
Getting in
How do I join Content?
Open the console with F1 in Rust and enter client.connect 72.56.229.37:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.