Rust PopulationField survey · Rust servers
Observing 34,229 players 11,595 servers 2,837 with someone on 64 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,920habitat unknownfirst seen 24 Sep 2026

test server

Offline 72.60.138.234:28015 checked 29d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#16,920
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does test server rank against other Rust servers?

By player hours over the last seven days, test server places at #16,920, within the top 71% of ranked servers.

How busy is test server?

We have no live count for test server right now. It was last seen 29 days 8 hours ago.

Tags

What do the server tags on test server mean?

The game's server browser reads the tags test server publishes: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): You can join up to 0 slots; ts12 (Group limit): You may team with up to 12 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166085 (Build): This server runs game build 166085; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include test server?

On Rust Population, test server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on test server?

Too few wipes are on record for test server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 33 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does test server run?

test server uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on test server?

No gather rate appears in the name of test server. Up to 12 players can team together. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does test server run?

On Linux, test server runs Rust network protocol 2634 and build 166085. The protocol must match for you to join, and Steam updates it for you.

Is test server online, and how reliable is it?

Offline at the moment, test server was last seen 29 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is test server located?

A region is not published by test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 72.60.138.234:28015 is where it lives.

How to join

How do I join test server?

Either enter client.connect 72.60.138.234:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players You can join up to 0 slots.
ts12
Group limit You may team with up to 12 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166085
Build This server runs game build 166085.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.