Rust PopulationField survey · Rust servers
Observing 34,396 players 11,597 servers 2,832 with someone on 63 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,412habitat unknownfirst seen 1 Oct 2026

Imperium Plugin Development

Online 72.60.151.232:28015 checked 13m ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#5,412
top 24%
Last wipe
3d ago
no schedule published
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

21 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
17d 12h
Sat 14 Nov, 18:03 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
38d 12h
Sat 5 Dec, 18:03 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:03 UTC3d ago 1 – running 0
Sat 3 Oct, 18:59 UTC24d ago 1 halved by day 8 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Imperium Plugin Development rank against other Rust servers?

By player hours over the last seven days, Imperium Plugin Development places at #5,412, within the top 24% of ranked servers.

How busy is Imperium Plugin Development?

The count reads 0 players on Imperium Plugin Development, which has 2 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.

Tags

What do the server tags on Imperium Plugin Development mean?

What the game's server browser reads from Imperium Plugin Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts128 (Group limit): Teams can have no more than 128 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Imperium Plugin Development?

These Rust Population lists include Imperium Plugin Development: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Imperium Plugin Development?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.

What is the wipe schedule on Imperium Plugin Development?

The wipe rhythm for Imperium Plugin Development is every 3 weeks on Saturday at 18:03 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 3 days 11 hours ago the current world was made.

Settings

Which map does Imperium Plugin Development run?

A procedural map of size 3,000 from seed 543543, generated by the game, is in use on Imperium Plugin Development. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Imperium Plugin Development?

No gather rate appears in the name of Imperium Plugin Development. A group may hold 128 players at most. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Imperium Plugin Development run?

Rust network protocol 2635 and build 168909 on Linux is what Imperium Plugin Development uses. Steam updates your game automatically, but you need the same protocol to join.

Does Imperium Plugin Development run smoothly?

In the last 48 hours, it averaged 77 server fps, with a low of 14. Up to 46,709 entities were present, counting buildings, deployables and everything else. Up to 3,463 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Imperium Plugin Development online, and how reliable is it?

You will find Imperium Plugin Development online now. The uptime it reports suggests a restart roughly 3 days 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 1 October 2026, Rust Population saw it for the first time.

Where is Imperium Plugin Development located?

Nothing published by Imperium Plugin Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 72.60.151.232:28015.

Getting in

How do I join Imperium Plugin Development?

To connect directly, open Rust's console with F1 and type client.connect 72.60.151.232:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts128
Group limit Teams can have no more than 128 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.