Imperium Plugin Development
Offline 72.60.151.232:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Imperium Plugin Development rank against other Rust servers?
The last seven days of player hours place Imperium Plugin Development at #15,357, within the top 67% of all ranked servers.
How busy is Imperium Plugin Development?
We have no live count for Imperium Plugin Development right now. It was last seen 25 days 2 hours ago.
Tags
What do the server tags on Imperium Plugin Development mean?
These are the tags Imperium Plugin Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts128 (Group limit): You may team with up to 128 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Imperium Plugin Development?
These Rust Population lists include Imperium Plugin Development: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Imperium Plugin Development?
Too few wipes are on record for Imperium Plugin Development to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Imperium Plugin Development run?
A procedural map of size 4,500 from seed 4269666, generated by the game, is in use on Imperium Plugin Development. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Imperium Plugin Development?
Nothing in Imperium Plugin Development's name says how gather works. Up to 128 players can team together. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Imperium Plugin Development run?
On Linux, Imperium Plugin Development runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Imperium Plugin Development online, and how reliable is it?
Offline at the moment, Imperium Plugin Development was last seen 25 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is Imperium Plugin Development located?
No region is published by Imperium Plugin Development. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 72.60.151.232:28015.
How to join
How do I join Imperium Plugin Development?
To connect directly, open Rust's console with F1 and type client.connect 72.60.151.232:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.