Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,683NAfirst seen 13 Sep 2026

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 8m ago

biweekly wipes vanillacarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,683
top 34% · #1132 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 17:53 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Nuclear US - Vanilla | BiWeekly rank against other Rust servers?

On player hours over the last seven days Nuclear US - Vanilla | BiWeekly is #7,683, #1,132 in North America, placing it in the top 34% of ranked servers.

How busy is Nuclear US - Vanilla | BiWeekly?

The count reads 0 players on Nuclear US - Vanilla | BiWeekly, which has 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

What the game's server browser reads from Nuclear US - Vanilla | BiWeekly is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs Nuclear US - Vanilla | BiWeekly?

3 other servers we track publish the same nucleargaming.io hostname as Nuclear US - Vanilla | BiWeekly, so the same operator most likely runs the group.

Which Rust Population lists and filters include Nuclear US - Vanilla | BiWeekly?

These Rust Population lists include Nuclear US - Vanilla | BiWeekly: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 34 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6 when it did not hold.

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

Counted by rhythm, Nuclear US - Vanilla | BiWeekly wipes every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 11 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Nuclear US - Vanilla | BiWeekly run?

Nuclear US - Vanilla | BiWeekly uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Nuclear Map Generation.

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

No gather rate appears in the name of Nuclear US - Vanilla | BiWeekly. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You will find Carbon running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Nuclear US - Vanilla | BiWeekly run?

On Linux, Nuclear US - Vanilla | BiWeekly runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

The last 48 hours saw an average of 45 server fps, with 41 as the lowest. Up to 76,100 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,439 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Nuclear US - Vanilla | BiWeekly is up and running at the moment. About 3 days 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Nuclear US - Vanilla | BiWeekly located?

With its NA tag, Nuclear US - Vanilla | BiWeekly places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 72.73.28.150:28030.

Getting in

How do I join Nuclear US - Vanilla | BiWeekly?

Open the console with F1 in Rust and enter client.connect 72.73.28.150:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://nuclearrust.net.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.