Rust PopulationField survey · Rust servers
Observing 46,030 players 11,649 servers 3,128 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,420habitat unknownfirst seen 15 Sep 2026

Salmon Dev (local)

Offline 73.129.1.69:28015 checked 41d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,420
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Salmon Dev (local) rank against other Rust servers?

By player hours over the last seven days, Salmon Dev (local) places at #15,420, within the top – of ranked servers.

How busy is Salmon Dev (local)?

At this count Salmon Dev (local) is offline, with its last sighting 41 days 5 hours ago.

Lists and tags

What do the server tags on Salmon Dev (local) mean?

What the game's server browser reads from Salmon Dev (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Salmon Dev (local)?

On Rust Population, Salmon Dev (local) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Salmon Dev (local)?

Too few wipes are on record for Salmon Dev (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 44 days 3 hours ago.

Map and rules

Which map does Salmon Dev (local) run?

Salmon Dev (local) uses a map the game generates: procedural.

What are the rules and settings on Salmon Dev (local)?

Nothing in Salmon Dev (local)'s name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Salmon Dev (local) run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Salmon Dev (local). Steam updates your game automatically, but you need the same protocol to join.

Is Salmon Dev (local) online, and how reliable is it?

Currently offline, Salmon Dev (local) was last seen 41 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.

Where is Salmon Dev (local) located?

A region is not published by Salmon Dev (local). Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 73.129.1.69:28015.

How to join

How do I join Salmon Dev (local)?

Open the console with F1 in Rust and enter client.connect 73.129.1.69:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.