Rust PopulationField survey · Rust servers
Observing 82,642 players 11,835 servers 3,762 with someone on 274 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 17 Oct 2026

Triple Threat 1v1v1v1

Offline 73.14.233.219:28015 checked 7d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:48 UTC10d ago 2 – running 0
Sun 18 Oct, 04:26 UTC11d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Triple Threat 1v1v1v1 rank against other Rust servers?

The last seven days of player hours place Triple Threat 1v1v1v1 at #15,349, within the top 69% of all ranked servers.

How busy is Triple Threat 1v1v1v1?

We have no live count for Triple Threat 1v1v1v1 right now. It was last seen 7 days 10 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on Triple Threat 1v1v1v1 mean?

What the game's server browser reads from Triple Threat 1v1v1v1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Triple Threat 1v1v1v1?

On Rust Population, Triple Threat 1v1v1v1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Triple Threat 1v1v1v1?

Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Triple Threat 1v1v1v1?

Too few wipes are on record for Triple Threat 1v1v1v1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does Triple Threat 1v1v1v1 run?

Triple Threat 1v1v1v1 uses a map the game generates, procedural, at size 2,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Triple Threat 1v1v1v1?

Nothing in Triple Threat 1v1v1v1's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Triple Threat 1v1v1v1 run?

On Windows, Triple Threat 1v1v1v1 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Is Triple Threat 1v1v1v1 online, and how reliable is it?

We last saw Triple Threat 1v1v1v1 7 days 10 hours ago, and it is offline now. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. It was first seen by Rust Population on 17 October 2026.

Where is Triple Threat 1v1v1v1 located?

Nothing published by Triple Threat 1v1v1v1 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 73.14.233.219:28015 is where it lives.

How to join

How do I join Triple Threat 1v1v1v1?

To connect directly, open Rust's console with F1 and type client.connect 73.14.233.219:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.