Rust PopulationField survey · Rust servers
Observing 104,128 players 11,899 servers 4,035 with someone on 421 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,310habitat unknownfirst seen 22 Oct 2026

LOCAL LOOT TEST (private)

Offline 73.148.39.190:28215 checked 4d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LOCAL LOOT TEST (private) rank against other Rust servers?

Over the past week it ranks #15,310 for player hours, which puts LOCAL LOOT TEST (private) in the top 69% of all ranked servers.

How busy is LOCAL LOOT TEST (private)?

At this count LOCAL LOOT TEST (private) is offline, with its last sighting 4 days 23 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on LOCAL LOOT TEST (private) mean?

These are the tags LOCAL LOOT TEST (private) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include LOCAL LOOT TEST (private)?

These Rust Population lists include LOCAL LOOT TEST (private): Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on LOCAL LOOT TEST (private)?

The record holds too few of LOCAL LOOT TEST (private)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days ago.

Settings

Which map does LOCAL LOOT TEST (private) run?

The map on LOCAL LOOT TEST (private) is procedural, made by the game.

What are the rules and settings on LOCAL LOOT TEST (private)?

The name tells you nothing about gather rates: LOCAL LOOT TEST (private) states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does LOCAL LOOT TEST (private) run?

Rust network protocol 2635 and build 168909 on Windows is what LOCAL LOOT TEST (private) uses. The protocol must match for you to join, and Steam updates it for you.

Is LOCAL LOOT TEST (private) online, and how reliable is it?

We last saw LOCAL LOOT TEST (private) 4 days 23 hours ago, and it is offline now. It was up 1% of the time over the last 6 full days, 1 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.

Where is LOCAL LOOT TEST (private) located?

A region is not published by LOCAL LOOT TEST (private). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 73.148.39.190:28215.

How to join

How do I join LOCAL LOOT TEST (private)?

Either enter client.connect 73.148.39.190:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.