Matt and Friends
Offline 73.20.18.177:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Matt and Friends rank against other Rust servers?
Over the past week it ranks #16,908 for player hours, which puts Matt and Friends in the top 71% of all ranked servers.
How busy is Matt and Friends?
At this count Matt and Friends is offline, with its last sighting 30 days 1 hours ago.
Lists and tags
What do the server tags on Matt and Friends mean?
The game's server browser reads the tags Matt and Friends publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Matt and Friends?
These Rust Population lists include Matt and Friends: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Matt and Friends?
Its rhythm cannot be told yet: too few of Matt and Friends's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 77 days 8 hours ago.
Settings
Which map does Matt and Friends run?
The map on Matt and Friends is procedural, made by the game at size 3,000 from seed 8675309. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Matt and Friends?
The name tells you nothing about gather rates: Matt and Friends states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Matt and Friends run?
On Windows, Matt and Friends runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Matt and Friends online, and how reliable is it?
We last saw Matt and Friends 30 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is Matt and Friends located?
No region is published by Matt and Friends. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 73.20.18.177:28015.
Getting in
How do I join Matt and Friends?
Either enter client.connect 73.20.18.177:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.