Rust PopulationField survey · Rust servers
Observing 71,182 players 11,803 servers 3,639 with someone on 205 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,996habitat unknownfirst seen 11 Oct 2026

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,996
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HighMiles Map Testing Server rank against other Rust servers?

By player hours over the last seven days, HighMiles Map Testing Server places at #14,996, within the top 67% of ranked servers.

How busy is HighMiles Map Testing Server?

At this count HighMiles Map Testing Server is offline, with its last sighting 5 days 8 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on HighMiles Map Testing Server mean?

The game's server browser reads the tags HighMiles Map Testing Server publishes: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include HighMiles Map Testing Server?

On Rust Population, HighMiles Map Testing Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on HighMiles Map Testing Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on HighMiles Map Testing Server?

Its rhythm cannot be told yet: too few of HighMiles Map Testing Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 22 hours ago.

Map and rules

Which map does HighMiles Map Testing Server run?

HighMiles Map Testing Server uses a map the game generates, procedural, at size 3,200 with seed 2103294826. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on HighMiles Map Testing Server?

The name tells you nothing about gather rates: HighMiles Map Testing Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does HighMiles Map Testing Server run?

On Windows, HighMiles Map Testing Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is HighMiles Map Testing Server online, and how reliable is it?

Offline at the moment, HighMiles Map Testing Server was last seen 5 days 8 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is HighMiles Map Testing Server located?

No region is published by HighMiles Map Testing Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 73.35.47.125:28015.

Getting in

How do I join HighMiles Map Testing Server?

To connect directly, open Rust's console with F1 and type client.connect 73.35.47.125:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.