DW_LOCAL_PRIV
Offline 73.4.105.110:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DW_LOCAL_PRIV rank against other Rust servers?
By player hours over the last seven days, DW_LOCAL_PRIV places at #15,412, within the top – of ranked servers.
How busy is DW_LOCAL_PRIV?
We have no live count for DW_LOCAL_PRIV right now. It was last seen 39 days 18 hours ago.
Tags
What do the server tags on DW_LOCAL_PRIV mean?
These are the tags DW_LOCAL_PRIV publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DW_LOCAL_PRIV?
DW_LOCAL_PRIV appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on DW_LOCAL_PRIV?
Its rhythm cannot be told yet: too few of DW_LOCAL_PRIV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does DW_LOCAL_PRIV run?
DW_LOCAL_PRIV uses a map the game generates: procedural.
What are the rules and settings on DW_LOCAL_PRIV?
Nothing in DW_LOCAL_PRIV's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does DW_LOCAL_PRIV run?
On Windows, DW_LOCAL_PRIV runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is DW_LOCAL_PRIV online, and how reliable is it?
We last saw DW_LOCAL_PRIV 39 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is DW_LOCAL_PRIV located?
No region is published by DW_LOCAL_PRIV. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 73.4.105.110:28015.
Getting in
How do I join DW_LOCAL_PRIV?
Either enter client.connect 73.4.105.110:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.