Rust PopulationField survey · Rust servers
Observing 91,534 players 11,873 servers 3,854 with someone on 380 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,902habitat unknownfirst seen 30 Sep 2026

studio

Offline 73.50.177.149:28015 checked 11h ago

moddedcarbon

Measurements

Players now
1/ 8
= 1 player
12% full
7-day average
1
peak 1
Rank
#5,902
top 26%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0021:0023:0000:0002:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct23 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:36 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does studio rank against other Rust servers?

Over the past week it ranks #5,902 for player hours, which puts studio in the top 26% of all ranked servers.

How busy is studio?

At this count studio is offline, with its last sighting 11 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on studio mean?

What the game's server browser reads from studio is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169606 (Build): Game build: 169606; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include studio?

On Rust Population, studio is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on studio?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on studio?

Too few wipes are on record for studio to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 18 hours ago the current world was made.

Map and rules

Which map does studio run?

The map on studio is procedural, made by the game.

What are the rules and settings on studio?

Nothing in studio's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does studio run?

On Linux, studio runs Rust network protocol 2635 and build 169606. Steam updates your game automatically, but you need the same protocol to join.

Is studio online, and how reliable is it?

Currently offline, studio was last seen 11 hours ago. It was up 14% of the time over the last 7 full days, 24 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.

Where is studio located?

A region is not published by studio. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 73.50.177.149:28015.

How to join

How do I join studio?

To connect directly, open Rust's console with F1 and type client.connect 73.50.177.149:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs169606,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs169606
Build Game build: 169606.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.