studio
Offline 73.50.177.149:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:36 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does studio rank against other Rust servers?
Over the past week it ranks #5,902 for player hours, which puts studio in the top 26% of all ranked servers.
How busy is studio?
At this count studio is offline, with its last sighting 11 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on studio mean?
What the game's server browser reads from studio is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169606 (Build): Game build: 169606; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include studio?
On Rust Population, studio is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on studio?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on studio?
Too few wipes are on record for studio to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 18 hours ago the current world was made.
Map and rules
Which map does studio run?
The map on studio is procedural, made by the game.
What are the rules and settings on studio?
Nothing in studio's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does studio run?
On Linux, studio runs Rust network protocol 2635 and build 169606. Steam updates your game automatically, but you need the same protocol to join.
Is studio online, and how reliable is it?
Currently offline, studio was last seen 11 hours ago. It was up 14% of the time over the last 7 full days, 24 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is studio located?
A region is not published by studio. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 73.50.177.149:28015.
How to join
How do I join studio?
To connect directly, open Rust's console with F1 and type client.connect 73.50.177.149:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.