LAN
Offline 73.61.160.126:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LAN rank against other Rust servers?
By player hours over the last seven days, LAN places at #12,935, within the top 60% of ranked servers.
How busy is LAN?
LAN is offline at this count; we last saw it 12 days 15 hours ago.
Tags
What do the server tags on LAN mean?
The game's server browser reads the tags LAN publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LAN?
These Rust Population lists include LAN: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LAN?
Its rhythm cannot be told yet: too few of LAN's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days ago.
Map and rules
Which map does LAN run?
LAN uses a map the game generates: procedural.
What are the rules and settings on LAN?
No gather rate appears in the name of LAN. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LAN run?
Rust network protocol 2634 and build 167781 on Windows is what LAN uses. The protocol must match for you to join, and Steam updates it for you.
Is LAN online, and how reliable is it?
We last saw LAN 12 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 October 2026, Rust Population saw it for the first time.
Where is LAN located?
Nothing published by LAN states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 73.61.160.126:28015.
Getting in
How do I join LAN?
Either enter client.connect 73.61.160.126:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.