Snaplatacks Plugin Shack
Offline 74.131.98.111:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, and #569 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:35 UTC17d ago | 1 | – | running | 0 |
| Thu 1 Oct, 20:31 UTC FW26d ago | 1 | halved by day 1 | 9.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Snaplatacks Plugin Shack rank against other Rust servers?
By player hours over the last seven days, Snaplatacks Plugin Shack places at #13,108, within the top 59% of ranked servers. It places #569 among servers of the quad kind.
How busy is Snaplatacks Plugin Shack?
At this count Snaplatacks Plugin Shack is offline, with its last sighting 7 days 3 hours ago.
Tags
What do the server tags on Snaplatacks Plugin Shack mean?
What the game's server browser reads from Snaplatacks Plugin Shack is this set of tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs Snaplatacks Plugin Shack?
Snaplatacks Plugin Shack and 1 other server we track both publish a snaplatack.info hostname, which points to one operator behind them.
Which Rust Population lists and filters include Snaplatacks Plugin Shack?
These Rust Population lists include Snaplatacks Plugin Shack: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Wipe schedule
What does wipe day look like on Snaplatacks Plugin Shack?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on Snaplatacks Plugin Shack?
The record holds too few of Snaplatacks Plugin Shack's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 3 hours ago the current world was made.
Settings
Which map does Snaplatacks Plugin Shack run?
A procedural map of size 5,000 from seed 2147483647, generated by the game, is in use on Snaplatacks Plugin Shack. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Snaplatacks Plugin Shack?
Nothing in Snaplatacks Plugin Shack's name says how gather works. 4 is the most a group can hold (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Snaplatacks Plugin Shack run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Snaplatacks Plugin Shack. Your game needs the same protocol to join; Steam takes care of updating it.
Is Snaplatacks Plugin Shack online, and how reliable is it?
We last saw Snaplatacks Plugin Shack 7 days 3 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 13 September 2026, Rust Population saw it for the first time.
Where is Snaplatacks Plugin Shack located?
Nothing published by Snaplatacks Plugin Shack states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 74.131.98.111:28015 is where it lives.
How to join
How do I join Snaplatacks Plugin Shack?
Open the console with F1 in Rust and enter client.connect 74.131.98.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/VVaGjV2rk9.