Snaplatacks Plugin Shack
Online 74.131.100.148:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Snaplatacks Plugin Shack rank against other Rust servers?
Over the past week it ranks #7,069 for player hours, which puts Snaplatacks Plugin Shack in the top 32% of all ranked servers. It places #404 among servers of the quad kind.
How busy is Snaplatacks Plugin Shack?
The count reads 1 players on Snaplatacks Plugin Shack, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Snaplatacks Plugin Shack mean?
What the game's server browser reads from Snaplatacks Plugin Shack is this set of tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs Snaplatacks Plugin Shack?
Snaplatacks Plugin Shack and 1 other server we track both publish a snaplatack.info hostname, which points to one operator behind them.
Which Rust Population lists and filters include Snaplatacks Plugin Shack?
These Rust Population lists include Snaplatacks Plugin Shack: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Wipe schedule
What is the wipe schedule on Snaplatacks Plugin Shack?
Too few wipes are on record for Snaplatacks Plugin Shack to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 21 hours ago.
Map and rules
Which map does Snaplatacks Plugin Shack run?
Snaplatacks Plugin Shack uses a map the game generates, procedural, at size 5,000 with seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Snaplatacks Plugin Shack?
Nothing in Snaplatacks Plugin Shack's name says how gather works. A group can hold 4 players at most (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Snaplatacks Plugin Shack run?
On Linux, Snaplatacks Plugin Shack runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Snaplatacks Plugin Shack run smoothly?
In the last 48 hours, it averaged 231 server fps, with a low of 220. The entity count reached 147,353: buildings, deployables and all other objects. Memory use peaked at 5,370 MB. Players feel lag when fps is low and the entity count climbs.
Is Snaplatacks Plugin Shack online, and how reliable is it?
You will find Snaplatacks Plugin Shack online now. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 3 full days, 72 out of 72 hours. It was first seen by Rust Population on 23 October 2026.
Where is Snaplatacks Plugin Shack located?
Nothing published by Snaplatacks Plugin Shack states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 74.131.100.148:28015.
Getting in
How do I join Snaplatacks Plugin Shack?
To connect directly, open Rust's console with F1 and type client.connect 74.131.100.148:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/VVaGjV2rk9.