Reflex PVP
Offline 74.37.27.169:28019 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Reflex PVP rank against other Rust servers?
By player hours over the last seven days, Reflex PVP places at #15,996, within the top 71% of ranked servers.
How busy is Reflex PVP?
We have no live count for Reflex PVP right now. It was last seen 24 days 15 hours ago.
Lists and tags
What do the server tags on Reflex PVP mean?
These are the tags Reflex PVP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Reflex PVP?
These Rust Population lists include Reflex PVP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Reflex PVP?
Too few wipes are on record for Reflex PVP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 21 hours ago the current world was made.
Settings
Which map does Reflex PVP run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on Reflex PVP. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Reflex PVP?
Nothing in Reflex PVP's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Reflex PVP run?
On Linux, Reflex PVP runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is Reflex PVP online, and how reliable is it?
Currently offline, Reflex PVP was last seen 24 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.
Where is Reflex PVP located?
No region is published by Reflex PVP. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 74.37.27.169:28019 is where it lives.
Getting in
How do I join Reflex PVP?
Either enter client.connect 74.37.27.169:28019 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.