Rust PopulationField survey · Rust servers
Observing 40,419 players 11,701 servers 3,002 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,437habitat unknownfirst seen 22 Oct 2026

My Rust Development Server

Offline 74.75.239.215:28015 checked 6d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 2
Rank
#7,437
top 33%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust Development Server rank against other Rust servers?

By player hours over the last seven days, My Rust Development Server places at #7,437, within the top 33% of ranked servers.

How busy is My Rust Development Server?

My Rust Development Server is offline at this count; we last saw it 6 days 1 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest.

Lists and tags

What do the server tags on My Rust Development Server mean?

These are the tags My Rust Development Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust Development Server?

On Rust Population, My Rust Development Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on My Rust Development Server?

The record holds too few of My Rust Development Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 10 hours ago the current world was made.

Map and rules

Which map does My Rust Development Server run?

A procedural map, generated by the game, is in use on My Rust Development Server.

What are the rules and settings on My Rust Development Server?

Nothing in My Rust Development Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does My Rust Development Server run?

The setup is Rust network protocol 2634 and build 167781 on Windows for My Rust Development Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Rust Development Server online, and how reliable is it?

We last saw My Rust Development Server 6 days 1 hours ago, and it is offline now. Over the last 6 full days, 1 of 144 hours were online, or 1%. On 22 October 2026, Rust Population saw it for the first time.

Where is My Rust Development Server located?

No region is published by My Rust Development Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 74.75.239.215:28015 is where it lives.

Getting in

How do I join My Rust Development Server?

Either enter client.connect 74.75.239.215:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.