Rust PopulationField survey · Rust servers
Observing 85,272 players 11,802 servers 3,898 with someone on 166 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,266habitat unknownfirst seen 3 Oct 2026

Noel's Private Server

Offline 74.90.233.85:28015 checked 9d ago

moddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,266
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:30 UTC11d ago 3 – running 0
Sat 10 Oct, 00:43 UTC18d ago 2 halved by day 3 7.2 days 2
Mon 5 Oct, 14:50 UTC23d ago 2 – 4.4 days 1
Sun 4 Oct, 04:58 UTC24d ago 3 – 1.4 days 2
Sat 3 Oct, 21:24 UTC24d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Noel's Private Server rank against other Rust servers?

Over the past week it ranks #15,266 for player hours, which puts Noel's Private Server in the top 69% of all ranked servers.

How busy is Noel's Private Server?

At this count Noel's Private Server is offline, with its last sighting 9 days 15 hours ago.

Tags

What do the server tags on Noel's Private Server mean?

These are the tags Noel's Private Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Noel's Private Server?

These Rust Population lists include Noel's Private Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Noel's Private Server?

Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on Noel's Private Server?

No next wipe can be predicted for Noel's Private Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 11 hours ago the current world was made.

Settings

Which map does Noel's Private Server run?

Noel's Private Server uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Noel's Private Server?

No gather rate appears in the name of Noel's Private Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Noel's Private Server run?

On Windows, Noel's Private Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.

Is Noel's Private Server online, and how reliable is it?

Currently offline, Noel's Private Server was last seen 9 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.

Where is Noel's Private Server located?

No region is published by Noel's Private Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 74.90.233.85:28015.

How to join

How do I join Noel's Private Server?

Either enter client.connect 74.90.233.85:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players 3 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.