Rust PopulationField survey · Rust servers
Observing 38,014 players 11,680 servers 2,926 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,520NAfirst seen 13 Sep 2026

10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events

Online NA 74.91.115.89:21215 checked 11m ago

3x biweekly wipes moddedoxide

Measurements

Players now
1/ 150
= 1 player
1% full
7-day average
1
peak 4
Rank
#3,520
top 16% · #581 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
16h
Thu 29 Oct, 19:02 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:02 UTC, in 16h. Every other Thursday at 19:02 UTC · medium confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

16h
Thu 29 Oct, 19:02 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 19:02 UTC
28d 16h
Thu 26 Nov, 19:02 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 19:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:02 UTC13d ago 5 – running 1
Thu 1 Oct, 18:04 UTC FW27d ago 9 halved by day 4 14 days 1
Thu 24 Sep, 19:02 UTC34d ago 7 halved by day 5 7 days 5
Thu 17 Sep, 19:03 UTC41d ago 13 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events rank against other Rust servers?

On player hours over the last seven days 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events is #3,520, #581 in North America, placing it in the top 16% of ranked servers.

How busy is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

The count reads 1 players on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events, which has 150 slots. We counted an average of 1 players in the past week, with 4 at the busiest. The busiest hour in the last 48 was 07:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events mean?

What the game's server browser reads from 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x and it will show up.

Wipe schedule

What does wipe day look like on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

Across its recent wipes the busiest crowds averaged 7 players. The crowd on the latest wipe peaked 7 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events follows a wipe rhythm of every other Thursday at 19:02 UTC. Due on Thursday 29 October at 19:02 UTC is its next wipe. 13 days 7 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events run?

A procedural map of size 4,000 from seed 20247, generated by the game, is in use on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

You gather at 3x on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events, to judge by the name. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events run?

Rust network protocol 2635 and build 168909 on Windows is what 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events run smoothly?

In the last 48 hours, it averaged 113 server fps, with a low of 89. The entity count reached 100,982: buildings, deployables and all other objects. Up to 3,123 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events online, and how reliable is it?

You will find 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events online now. About 45 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events located?

With its NA tag, 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 74.91.115.89:21215 is where it lives.

How to join

How do I join 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

Open the console with F1 in Rust and enter client.connect 74.91.115.89:21215. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.isrusty.net/.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.