Rust PopulationField survey · Rust servers
Observing 48,663 players 11,668 servers 3,138 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335NAfirst seen 13 Sep 2026

{TNT}SQUADs - Rusty but not old

Online NA 74.91.127.81:35215 checked 8m ago

vanillamoddedcarbonpve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does {TNT}SQUADs - Rusty but not old rank against other Rust servers?

Seven-day player hours put {TNT}SQUADs - Rusty but not old at #15,335, or #1,509 in North America, inside the top 69% of all ranked servers.

How busy is {TNT}SQUADs - Rusty but not old?

The count reads 0 players on {TNT}SQUADs - Rusty but not old, which has 10 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on {TNT}SQUADs - Rusty but not old mean?

The game's server browser reads the tags {TNT}SQUADs - Rusty but not old publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include {TNT}SQUADs - Rusty but not old?

{TNT}SQUADs - Rusty but not old appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on {TNT}SQUADs - Rusty but not old?

Its rhythm cannot be told yet: too few of {TNT}SQUADs - Rusty but not old's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 21 hours ago the current world was made.

Settings

Which map does {TNT}SQUADs - Rusty but not old run?

{TNT}SQUADs - Rusty but not old uses a map the game generates, procedural, at size 3,100 with seed 1145457653. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on {TNT}SQUADs - Rusty but not old?

Nothing in {TNT}SQUADs - Rusty but not old's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does {TNT}SQUADs - Rusty but not old run?

On Linux, {TNT}SQUADs - Rusty but not old runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.

Does {TNT}SQUADs - Rusty but not old run smoothly?

The last 48 hours saw an average of 121 server fps, with 92 as the lowest. Up to 56,709 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,168 MB. What players experience as lag comes from low fps and a rising entity count.

Is {TNT}SQUADs - Rusty but not old online, and how reliable is it?

You will find {TNT}SQUADs - Rusty but not old online now. About 5 days 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is {TNT}SQUADs - Rusty but not old located?

With its NA tag, {TNT}SQUADs - Rusty but not old places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 74.91.127.81:35215.

Getting in

How do I join {TNT}SQUADs - Rusty but not old?

To connect directly, open Rust's console with F1 and type client.connect 74.91.127.81:35215; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.