Offline Server
Offline 75.104.93.136:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Offline Server rank against other Rust servers?
By player hours over the last seven days, Offline Server places at #16,556, within the top 71% of ranked servers.
How busy is Offline Server?
At this count Offline Server is offline, with its last sighting 31 days 19 hours ago.
Lists and tags
What do the server tags on Offline Server mean?
The game's server browser reads the tags Offline Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Offline Server?
Offline Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Offline Server?
Too few wipes are on record for Offline Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 86 days 21 hours ago the current world was made.
Map and rules
Which map does Offline Server run?
The map on Offline Server is procedural, made by the game.
What are the rules and settings on Offline Server?
Nothing in Offline Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Offline Server run?
The setup is Rust network protocol 2631 and build 158240 on Windows for Offline Server. Steam updates your game automatically, but you need the same protocol to join.
Is Offline Server online, and how reliable is it?
Currently offline, Offline Server was last seen 31 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.
Where is Offline Server located?
Nothing published by Offline Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 75.104.93.136:28015.
Getting in
How do I join Offline Server?
To connect directly, open Rust's console with F1 and type client.connect 75.104.93.136:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.