XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:33 UTC37d ago | 0 | – | running | 0 |
| Fri 18 Sep, 13:22 UTC40d ago | 1 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?
The last seven days of player hours place XESSIVEMINDS DEVELOPMENT SERVER ONLY at #15,491, within the top 69% of all ranked servers.
How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?
At this count XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline, with its last sighting 37 days 20 hours ago.
Tags
What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?
What the game's server browser reads from XESSIVEMINDS DEVELOPMENT SERVER ONLY is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These Rust Population lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The record holds too few of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 37 days 21 hours ago.
Map and rules
Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
The map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural, made by the game at size 4,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
No gather rate appears in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
The setup is Rust network protocol 2633 and build 164530 on Windows for XESSIVEMINDS DEVELOPMENT SERVER ONLY. Your game needs the same protocol to join; Steam takes care of updating it.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?
Currently offline, XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 37 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.
Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?
A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 75.109.37.163:28015.
How to join
How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Open the console with F1 in Rust and enter client.connect 75.109.37.163:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.