DevServer
Offline 75.117.103.87:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DevServer rank against other Rust servers?
Over the past week it ranks #15,073 for player hours, which puts DevServer in the top – of all ranked servers.
How busy is DevServer?
We have no live count for DevServer right now. It was last seen 43 days 18 hours ago.
Tags
What do the server tags on DevServer mean?
These are the tags DevServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DevServer?
On Rust Population, DevServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on DevServer?
The record holds too few of DevServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does DevServer run?
DevServer uses a map the game generates: procedural.
What are the rules and settings on DevServer?
The name tells you nothing about gather rates: DevServer states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does DevServer run?
Rust network protocol 2633 and build 163794 on Windows is what DevServer uses. The protocol must match for you to join, and Steam updates it for you.
Is DevServer online, and how reliable is it?
Offline at the moment, DevServer was last seen 43 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is DevServer located?
Nothing published by DevServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 75.117.103.87:28015.
How to join
How do I join DevServer?
Open the console with F1 in Rust and enter client.connect 75.117.103.87:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.