Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,159habitat unknownfirst seen 13 Sep 2026

QbanSMP

Offline 75.132.33.54:25566 checked 12d ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:42 UTC22d ago 6 – running 0
Tue 6 Oct, 00:59 UTC23d ago 5 – 1.1 days 0
Mon 5 Oct, 17:26 UTC24d ago 2 – 0.3 days 0
Mon 5 Oct, 05:36 UTC24d ago 2 – 0.5 days 0
Fri 2 Oct, 00:45 UTC27d ago 5 held half 3.2 days 2
Sun 27 Sep, 18:56 UTC31d ago 2 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does QbanSMP rank against other Rust servers?

The last seven days of player hours place QbanSMP at #15,159, within the top 70% of all ranked servers.

How busy is QbanSMP?

At this count QbanSMP is offline, with its last sighting 12 days ago.

Tags

What do the server tags on QbanSMP mean?

What the game's server browser reads from QbanSMP is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include QbanSMP?

These Rust Population lists include QbanSMP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on QbanSMP?

Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on QbanSMP?

There is no next wipe to predict: QbanSMP wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 13 hours ago, that is how long the current world has stood.

Settings

Which map does QbanSMP run?

A procedural map of size 2,000 from seed 1013052603, generated by the game, is in use on QbanSMP. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on QbanSMP?

The name tells you nothing about gather rates: QbanSMP states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does QbanSMP run?

Rust network protocol 2634 and build 166652 on Linux is what QbanSMP uses. Steam updates your game automatically, but you need the same protocol to join.

Is QbanSMP online, and how reliable is it?

Currently offline, QbanSMP was last seen 12 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is QbanSMP located?

Nothing published by QbanSMP states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 75.132.33.54:25566.

Getting in

How do I join QbanSMP?

Either enter client.connect 75.132.33.54:25566 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.