Rust PopulationField survey · Rust servers
Observing 50,509 players 11,676 servers 3,178 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,817NAfirst seen 20 Sep 2026

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Last wipe
32d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
9d 18h
Sun 8 Nov, 03:46 UTC
23d 18h
Sun 22 Nov, 03:46 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
37d 18h
Sun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC32d ago 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Pristine_test 11 rank against other Rust servers?

Seven-day player hours put Pristine_test 11 at #16,817, or #1,681 in North America, inside the top 70% of all ranked servers.

How busy is Pristine_test 11?

At this count Pristine_test 11 is offline, with its last sighting 28 days 15 hours ago.

Tags

What do the server tags on Pristine_test 11 mean?

The game's server browser reads the tags Pristine_test 11 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Pristine_test 11?

These Rust Population lists include Pristine_test 11: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on Pristine_test 11?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Pristine_test 11?

Its tag sets the prediction: too few of Pristine_test 11's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 5 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does Pristine_test 11 run?

A procedural map of size 3,750 from seed 333930437, generated by the game, is in use on Pristine_test 11. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Pristine_test 11?

The name tells you nothing about gather rates: Pristine_test 11 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Pristine_test 11 run?

The setup is Rust network protocol 2633 and build 165217 on Linux for Pristine_test 11. Your game needs the same protocol to join; Steam takes care of updating it.

Is Pristine_test 11 online, and how reliable is it?

Currently offline, Pristine_test 11 was last seen 28 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.

Where is Pristine_test 11 located?

The NA tag is how Pristine_test 11 places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 75.152.124.190:28025.

How to join

How do I join Pristine_test 11?

Open the console with F1 in Rust and enter client.connect 75.152.124.190:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You need Rust's premium status to join. For more, visit its website: https://discord.com/invite/gHS4jpZEWr.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.