testservermakc
Offline 75.155.59.48:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does testservermakc rank against other Rust servers?
Over the past week it ranks #16,009 for player hours, which puts testservermakc in the top 71% of all ranked servers.
How busy is testservermakc?
testservermakc is offline at this count; we last saw it 25 days 5 hours ago.
Tags
What do the server tags on testservermakc mean?
What the game's server browser reads from testservermakc is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include testservermakc?
These Rust Population lists include testservermakc: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on testservermakc?
The record holds too few of testservermakc's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 6 hours ago.
Settings
Which map does testservermakc run?
A procedural map, generated by the game, is in use on testservermakc.
What are the rules and settings on testservermakc?
No gather rate appears in the name of testservermakc. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does testservermakc run?
On Windows, testservermakc runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is testservermakc online, and how reliable is it?
We last saw testservermakc 25 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is testservermakc located?
No region is published by testservermakc. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 75.155.59.48:28015.
Getting in
How do I join testservermakc?
Open the console with F1 in Rust and enter client.connect 75.155.59.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.