BZPVETEST
Offline 75.175.131.181:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:41 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | halved by day 8 | 17 days | 0 |
| Mon 28 Sep, 04:21 UTC31d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BZPVETEST rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts BZPVETEST in the top 69% of all ranked servers.
How busy is BZPVETEST?
We have no live count for BZPVETEST right now. It was last seen 2 days 5 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on BZPVETEST mean?
The game's server browser reads the tags BZPVETEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BZPVETEST?
On Rust Population, BZPVETEST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on BZPVETEST?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 8.
What is the wipe schedule on BZPVETEST?
Irregular times are when BZPVETEST wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 12 hours ago the current world was made.
Map and rules
Which map does BZPVETEST run?
A procedural map of size 4,250 from seed 1413175854, generated by the game, is in use on BZPVETEST. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on BZPVETEST?
Nothing in BZPVETEST's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does BZPVETEST run?
On Linux, BZPVETEST runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is BZPVETEST online, and how reliable is it?
Offline at the moment, BZPVETEST was last seen 2 days 5 hours ago. It was up 73% of the time over the last 7 full days, 122 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is BZPVETEST located?
Nothing published by BZPVETEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 75.175.131.181:28015.
Getting in
How do I join BZPVETEST?
Open the console with F1 in Rust and enter client.connect 75.175.131.181:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://battlezone.gg/.