Rust PopulationField survey · Rust servers
Observing 31,880 players 11,622 servers 2,774 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 11 Oct 2026

TESTHC

Offline 75.175.131.181:28025 checked 2d ago

quad moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TESTHC rank against other Rust servers?

The last seven days of player hours place TESTHC at #15,351, within the top 69% of all ranked servers. It places #624 among servers of the quad kind.

How busy is TESTHC?

At this count TESTHC is offline, with its last sighting 2 days 3 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on TESTHC mean?

The game's server browser reads the tags TESTHC publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TESTHC?

These Rust Population lists include TESTHC: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe notes

What is the wipe schedule on TESTHC?

The record holds too few of TESTHC's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 6 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on TESTHC?

Nothing in TESTHC's name says how gather works. 4 is the most a group can hold (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does TESTHC run?

Rust network protocol 2634 and build 167398 on Linux is what TESTHC uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is TESTHC online, and how reliable is it?

Currently offline, TESTHC was last seen 2 days 3 hours ago. It was up 73% of the time over the last 7 full days, 122 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is TESTHC located?

A region is not published by TESTHC. Rust Population does not look up where the machine stands; it shows where the server says it is. 75.175.131.181:28025 is where it lives.

How to join

How do I join TESTHC?

To connect directly, open Rust's console with F1 and type client.connect 75.175.131.181:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.