TESTHC
Online 75.175.131.244:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TESTHC rank against other Rust servers?
By player hours over the last seven days, TESTHC places at #15,289, within the top 69% of ranked servers. It places #616 among servers of the quad kind.
How busy is TESTHC?
TESTHC holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on TESTHC mean?
These are the tags TESTHC publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TESTHC?
These Rust Population lists include TESTHC: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe notes
What is the wipe schedule on TESTHC?
Its rhythm cannot be told yet: too few of TESTHC's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 21 hours ago the current world was made.
Settings
What are the rules and settings on TESTHC?
The name tells you nothing about gather rates: TESTHC states none. The cap on groups is 4 players (quad). This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TESTHC run?
The setup is Rust network protocol 2634 and build 167398 on Linux for TESTHC. Your game needs the same protocol to join; Steam takes care of updating it.
Is TESTHC online, and how reliable is it?
You will find TESTHC online now. In the last 1 full day it was found up for 23 of 24 hours, 96% of the time. It was first seen by Rust Population on 27 October 2026.
Where is TESTHC located?
A region is not published by TESTHC. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 75.175.131.244:28025.
Getting in
How do I join TESTHC?
To connect directly, open Rust's console with F1 and type client.connect 75.175.131.244:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.