TESTHC
Offline 75.175.165.46:28025 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TESTHC rank against other Rust servers?
The last seven days of player hours place TESTHC at #15,341, within the top 69% of all ranked servers. It places #627 among servers of the quad kind.
How busy is TESTHC?
We have no live count for TESTHC right now. It was last seen 2 days 1 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on TESTHC mean?
The game's server browser reads the tags TESTHC publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TESTHC?
These Rust Population lists include TESTHC: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What is the wipe schedule on TESTHC?
Too few wipes are on record for TESTHC to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 8 hours ago.
Settings
What are the rules and settings on TESTHC?
Nothing in TESTHC's name says how gather works. A group can hold 4 players at most (quad). This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TESTHC run?
On Linux, TESTHC runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Is TESTHC online, and how reliable is it?
Currently offline, TESTHC was last seen 2 days 1 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. The first sighting by Rust Population was on 27 October 2026.
Where is TESTHC located?
A region is not published by TESTHC. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 75.175.165.46:28025.
Getting in
How do I join TESTHC?
To connect directly, open Rust's console with F1 and type client.connect 75.175.165.46:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.