BIG JOHN RUST
Online 75.185.133.138:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:22 UTC13d ago | 1 | – | running | 0 |
| Thu 8 Oct, 01:31 UTC21d ago | 1 | held half | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BIG JOHN RUST rank against other Rust servers?
By player hours over the last seven days, BIG JOHN RUST places at #15,335, within the top 69% of ranked servers.
How busy is BIG JOHN RUST?
BIG JOHN RUST holds 0 players at the moment, out of 10 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on BIG JOHN RUST mean?
The game's server browser reads the tags BIG JOHN RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BIG JOHN RUST?
BIG JOHN RUST appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on BIG JOHN RUST?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 16 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on BIG JOHN RUST?
Its rhythm cannot be told yet: too few of BIG JOHN RUST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 21 hours ago the current world was made.
Settings
Which map does BIG JOHN RUST run?
The map on BIG JOHN RUST is procedural, made by the game at size 3,500 from seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on BIG JOHN RUST?
Nothing in BIG JOHN RUST's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does BIG JOHN RUST run?
On Windows, BIG JOHN RUST runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam updates it for you.
Does BIG JOHN RUST run smoothly?
The last 48 hours saw an average of 89 server fps, with 74 as the lowest. Entities peaked at 66,526, including buildings, deployables and everything else. Memory use peaked at 3,952 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is BIG JOHN RUST online, and how reliable is it?
BIG JOHN RUST is up and running at the moment. The uptime it reports suggests a restart roughly 12 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 7 October 2026.
Where is BIG JOHN RUST located?
A region is not published by BIG JOHN RUST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 75.185.133.138:28015.
Getting in
How do I join BIG JOHN RUST?
Either enter client.connect 75.185.133.138:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.