Rust PopulationField survey · Rust servers
Observing 43,407 players 11,664 servers 3,022 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,411habitat unknownfirst seen 25 Sep 2026

My Rust server | Powered by AMP

Online 75.186.19.63:28015 checked 13m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct14 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:10 UTC7d ago 0 – running 0
Fri 25 Sep, 20:33 UTC32d ago 0 – 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the past week it ranks #15,411 for player hours, which puts My Rust server | Powered by AMP in the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP holds 0 players at the moment, out of 100 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

On Rust Population, My Rust server | Powered by AMP is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on My Rust server | Powered by AMP?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm cannot be told yet: too few of My Rust server | Powered by AMP's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is My Rust server | Powered by AMP online, and how reliable is it?

You will find My Rust server | Powered by AMP online now. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 25 September 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 75.186.19.63:28015.

How to join

How do I join My Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 75.186.19.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.