Local Dev Server
Offline 75.204.192.191:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Dev Server rank against other Rust servers?
Over the past week it ranks #15,608 for player hours, which puts Local Dev Server in the top 71% of all ranked servers.
How busy is Local Dev Server?
We have no live count for Local Dev Server right now. It was last seen 17 days 12 hours ago.
Tags
What do the server tags on Local Dev Server mean?
The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Dev Server?
On Rust Population, Local Dev Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Dev Server?
Too few wipes are on record for Local Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 7 hours ago.
Map and rules
Which map does Local Dev Server run?
The map on Local Dev Server is procedural, made by the game.
What are the rules and settings on Local Dev Server?
The name tells you nothing about gather rates: Local Dev Server states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Dev Server run?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Local Dev Server online, and how reliable is it?
We last saw Local Dev Server 17 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.
Where is Local Dev Server located?
Nothing published by Local Dev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 75.204.192.191:28015.
How to join
How do I join Local Dev Server?
Either enter client.connect 75.204.192.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.