Local NoFireVisuals PR3 baseline
Offline 75.83.209.50:28115 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local NoFireVisuals PR3 baseline rank against other Rust servers?
Over the past week it ranks #15,153 for player hours, which puts Local NoFireVisuals PR3 baseline in the top 70% of all ranked servers.
How busy is Local NoFireVisuals PR3 baseline?
We have no live count for Local NoFireVisuals PR3 baseline right now. It was last seen 12 days 11 hours ago.
Lists and tags
What do the server tags on Local NoFireVisuals PR3 baseline mean?
The game's server browser reads the tags Local NoFireVisuals PR3 baseline publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local NoFireVisuals PR3 baseline?
On Rust Population, Local NoFireVisuals PR3 baseline is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Local NoFireVisuals PR3 baseline?
Too few wipes are on record for Local NoFireVisuals PR3 baseline to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Local NoFireVisuals PR3 baseline run?
Local NoFireVisuals PR3 baseline uses a map the game generates: procedural.
What are the rules and settings on Local NoFireVisuals PR3 baseline?
Nothing in Local NoFireVisuals PR3 baseline's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local NoFireVisuals PR3 baseline run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Local NoFireVisuals PR3 baseline. The protocol must match for you to join, and Steam updates it for you.
Is Local NoFireVisuals PR3 baseline online, and how reliable is it?
Offline at the moment, Local NoFireVisuals PR3 baseline was last seen 12 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is Local NoFireVisuals PR3 baseline located?
Nothing published by Local NoFireVisuals PR3 baseline states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 75.83.209.50:28115.
How to join
How do I join Local NoFireVisuals PR3 baseline?
Open the console with F1 in Rust and enter client.connect 75.83.209.50:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.