My Rust server | Powered by AMP
Offline 76.13.112.232:28017 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:35 UTC17d ago | 0 | – | running | 0 |
| Wed 30 Sep, 22:31 UTC27d ago | 4 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Rust server | Powered by AMP rank against other Rust servers?
By player hours over the last seven days, My Rust server | Powered by AMP places at #15,420, within the top 69% of ranked servers.
How busy is My Rust server | Powered by AMP?
We have no live count for My Rust server | Powered by AMP right now. It was last seen 33 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Rust server | Powered by AMP?
These Rust Population lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on My Rust server | Powered by AMP?
Across its recent wipes the busiest crowds averaged 2 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on My Rust server | Powered by AMP?
Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 2 hours ago.
Map and rules
Which map does My Rust server | Powered by AMP run?
A procedural map of size 4,096 from seed 1497290993, generated by the game, is in use on My Rust server | Powered by AMP. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on My Rust server | Powered by AMP?
The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Rust server | Powered by AMP run?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does My Rust server | Powered by AMP run smoothly?
It ran at 56 server fps on average over the last 48 hours, and never went below 9. The entity count reached 71,245: buildings, deployables and all other objects. Up to 2,790 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is My Rust server | Powered by AMP online, and how reliable is it?
Currently offline, My Rust server | Powered by AMP was last seen 33 hours ago. About 41 hours ago, it restarted, according to its uptime. Over the last 7 full days, 67 of 168 hours were online, or 40%. The first sighting by Rust Population was on 13 September 2026.
Where is My Rust server | Powered by AMP located?
Nothing published by My Rust server | Powered by AMP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 76.13.112.232:28017.
Getting in
How do I join My Rust server | Powered by AMP?
Open the console with F1 in Rust and enter client.connect 76.13.112.232:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.