Rust PopulationField survey · Rust servers
Observing 37,139 players 11,636 servers 2,912 with someone on 59 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,420habitat unknownfirst seen 13 Sep 2026

My Rust server | Powered by AMP

Offline 76.13.112.232:28017 checked 1d ago

moddedoxide

Measurements

Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0007:0010:0012:0015:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608004:0007:0010:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC17d ago 0 – running 0
Wed 30 Sep, 22:31 UTC27d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My Rust server | Powered by AMP places at #15,420, within the top 69% of ranked servers.

How busy is My Rust server | Powered by AMP?

We have no live count for My Rust server | Powered by AMP right now. It was last seen 33 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

These Rust Population lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

Across its recent wipes the busiest crowds averaged 2 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 2 hours ago.

Map and rules

Which map does My Rust server | Powered by AMP run?

A procedural map of size 4,096 from seed 1497290993, generated by the game, is in use on My Rust server | Powered by AMP. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on My Rust server | Powered by AMP?

The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Does My Rust server | Powered by AMP run smoothly?

It ran at 56 server fps on average over the last 48 hours, and never went below 9. The entity count reached 71,245: buildings, deployables and all other objects. Up to 2,790 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is My Rust server | Powered by AMP online, and how reliable is it?

Currently offline, My Rust server | Powered by AMP was last seen 33 hours ago. About 41 hours ago, it restarted, according to its uptime. Over the last 7 full days, 67 of 168 hours were online, or 40%. The first sighting by Rust Population was on 13 September 2026.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 76.13.112.232:28017.

Getting in

How do I join My Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 76.13.112.232:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.