My Rust server | Powered by AMP
Online 76.13.30.145:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:46 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the past week it ranks #15,409 for player hours, which puts My Rust server | Powered by AMP in the top 69% of all ranked servers.
How busy is My Rust server | Powered by AMP?
The count reads 0 players on My Rust server | Powered by AMP, which has 150 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Rust server | Powered by AMP?
These Rust Population lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Rust server | Powered by AMP?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on My Rust server | Powered by AMP?
The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 23 hours ago.
Settings
Which map does My Rust server | Powered by AMP run?
A procedural map of size 4,250 from seed 1918781223, generated by the game, is in use on My Rust server | Powered by AMP. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on My Rust server | Powered by AMP?
The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Rust server | Powered by AMP run?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does My Rust server | Powered by AMP run smoothly?
It ran at 69 server fps on average over the last 48 hours, and never went below 1. Up to 96,956 entities were present, counting buildings, deployables and everything else. Up to 3,810 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is My Rust server | Powered by AMP online, and how reliable is it?
My Rust server | Powered by AMP is up and running at the moment. About 2 days 21 hours ago, it restarted, according to its uptime. Over the last 7 full days, 133 of 168 hours were online, or 79%. It was first seen by Rust Population on 20 September 2026.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 76.13.30.145:28015.
Getting in
How do I join My Rust server | Powered by AMP?
To connect directly, open Rust's console with F1 and type client.connect 76.13.30.145:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.