RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RH dev test (private - ignore) rank against other Rust servers?
By player hours over the last seven days, RH dev test (private - ignore) places at #15,973, within the top 70% of ranked servers.
How busy is RH dev test (private - ignore)?
At this count RH dev test (private - ignore) is offline, with its last sighting 26 days 9 hours ago.
Tags
What do the server tags on RH dev test (private - ignore) mean?
What the game's server browser reads from RH dev test (private - ignore) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RH dev test (private - ignore)?
RH dev test (private - ignore) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RH dev test (private - ignore)?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RH dev test (private - ignore)?
The record holds too few of RH dev test (private - ignore)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 11 hours ago.
Map and rules
Which map does RH dev test (private - ignore) run?
RH dev test (private - ignore) uses a map the game generates: procedural.
What are the rules and settings on RH dev test (private - ignore)?
The name tells you nothing about gather rates: RH dev test (private - ignore) states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RH dev test (private - ignore) run?
Rust network protocol 2633 and build 163794 on Linux is what RH dev test (private - ignore) uses. The protocol must match for you to join, and Steam updates it for you.
Is RH dev test (private - ignore) online, and how reliable is it?
Currently offline, RH dev test (private - ignore) was last seen 26 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is RH dev test (private - ignore) located?
A region is not published by RH dev test (private - ignore). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.147.194.226:28115 is where it lives.
Getting in
How do I join RH dev test (private - ignore)?
Either enter client.connect 76.147.194.226:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.