a test server
Offline 76.151.115.232:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:32 UTC4d ago | 1 | – | running | 0 |
| Mon 5 Oct, 05:26 UTC24d ago | 0 | – | 20.2 days | 0 |
| Sun 4 Oct, 22:06 UTC25d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does a test server rank against other Rust servers?
The last seven days of player hours place a test server at #7,332, within the top 33% of all ranked servers.
How busy is a test server?
We have no live count for a test server right now. It was last seen 4 days 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on a test server mean?
What the game's server browser reads from a test server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include a test server?
a test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on a test server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on a test server?
Irregular times are when a test server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 17 hours ago the current world was made.
Settings
Which map does a test server run?
The map on a test server is procedural, made by the game.
What are the rules and settings on a test server?
Nothing in a test server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does a test server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for a test server. Steam updates your game automatically, but you need the same protocol to join.
Is a test server online, and how reliable is it?
Offline at the moment, a test server was last seen 4 days 2 hours ago. It was up 10% of the time over the last 7 full days, 16 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is a test server located?
A region is not published by a test server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 76.151.115.232:28015.
Getting in
How do I join a test server?
To connect directly, open Rust's console with F1 and type client.connect 76.151.115.232:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.