A Rust Server
Online 76.157.24.140:28134 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:43 UTC1d ago | – | – | running | 0 |
| Tue 29 Sep, 01:49 UTC30d ago | 0 | – | 28.9 days | 0 |
| Wed 23 Sep, 17:31 UTC35d ago | 3 | halved by day 1 | 5.3 days | 0 |
| Mon 21 Sep, 21:35 UTC37d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
By player hours over the last seven days, A Rust Server places at #15,339, within the top 69% of ranked servers.
How busy is A Rust Server?
Of its 40 slots, A Rust Server is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts6 (Group limit): Teams can have no more than 6 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on A Rust Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 hours ago the current world was made.
Map and rules
Which map does A Rust Server run?
A Rust Server uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. A group may hold 6 players at most. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Rust Server run smoothly?
It ran at 239 server fps on average over the last 48 hours, and never went below 237. Entities peaked at 132,881, including buildings, deployables and everything else. Memory use peaked at 3,830 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
You will find A Rust Server online now. The uptime it reports suggests a restart roughly 4 hours ago. Over the last 7 full days, 15 of 168 hours were online, or 9%. The first sighting by Rust Population was on 20 September 2026.
Where is A Rust Server located?
A region is not published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 76.157.24.140:28134.
How to join
How do I join A Rust Server?
Either enter client.connect 76.157.24.140:28134 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.