APtestServer
Offline 76.169.105.214:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 16:50 UTC36d ago | 1 | – | running | 1 |
| Sun 20 Sep, 23:58 UTC38d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does APtestServer rank against other Rust servers?
The last seven days of player hours place APtestServer at #13,225, within the top 57% of all ranked servers.
How busy is APtestServer?
At this count APtestServer is offline, with its last sighting 36 days 4 hours ago.
Tags
What do the server tags on APtestServer mean?
What the game's server browser reads from APtestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include APtestServer?
On Rust Population, APtestServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on APtestServer?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on APtestServer?
The record holds too few of APtestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does APtestServer run?
A procedural map of size 2,000 from seed 1234, generated by the game, is in use on APtestServer. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on APtestServer?
The name tells you nothing about gather rates: APtestServer states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does APtestServer run?
On Windows, APtestServer runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is APtestServer online, and how reliable is it?
Currently offline, APtestServer was last seen 36 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is APtestServer located?
Nothing published by APtestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 76.169.105.214:28015 is where it lives.
Getting in
How do I join APtestServer?
Open the console with F1 in Rust and enter client.connect 76.169.105.214:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.